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000009_owner-lightwave@webcom.com_Thu Jun 1 08:01:15 1995.msg
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Date: 1 Jun 1995 10:01:34 -0600
From: "Ken VanBrocklin" <Ken_VanBrocklin@ATK.COM>
Subject: Re: Explosive Shock Rings?
To: "LightWave Mailing List" <Lightwave@webcom.com>
Sender: owner-lightwave@webcom.com
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Reply to: RE>>Explosive Shock Rings?
> I morphed a simi transparent sphere, and in one case a simi transparent
> Toroid, (doughnut) with the center removed. Make one object small enough
to
> fit inside your planet or inside the blast center. Save it as shockwave.
Then
> copy the shockwave object and increase the size until the front of the
> schockwave goes through the camera position a little bit. [snip]
> Eric Case asked:
>Why not just size the toroid in layout?
--------------------------------------
In my case I wanted to control the shape and direction of the expanding
shock wave. (wich you can do in layout, using Size and Stretch) For me, it
was easyer to deform and see the final shape in modeler. I used a modeler
macro called load scene to load certain objects from the scene, in there
Layout orentation. Using the scene in a background layer, I could reshape and
position the shock wave using modeler's modify tools, and save it out as a
Morph Target.
--
"Ken VanBrocklin" <Ken_VanBrocklin@ATK.COM> sent this message.
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